Milliseconds allowed between digit presses when entering a feature code.
Sound to play when automon or automixmon is activated
Sound to play when automon or automixmon is attempted but fails to start
Seconds allowed between digit presses when dialing a transfer destination
Seconds to wait for attended transfer destination to answer
Hang up the call entirely if the attended transfer fails
Seconds to wait between attempts to re-dial transfer destination
Number of times to re-attempt dialing a transfer destination
Sound to play to during transfer and transfer-like operations.
Sound to play to a transferee when a transfer fails
Digits to dial to abort an attended transfer attempt
Digits to dial to complete an attended transfer
Digits to dial to change an attended transfer into a three-way call
Digits to dial to toggle who the transferrer is currently bridged to during an attended transfer
Digits used for picking up ringing calls
Sound to play to picker when a call is picked up
Sound to play to picker when a call cannot be picked up
Number of dial attempts allowed when attempting a transfer
Sound that is played when an incorrect extension is dialed and the transferer should try again.
Sound that is played when an incorrect extension is dialed and the transferer has no attempts remaining.
Sound that is played to the transferer when a transfer is initiated. If empty, no sound will be played.
DTMF sequence to initiate an attended transfer
DTMF sequence to initiate a blind transfer
DTMF sequence to disconnect the current call
DTMF sequence to park a call
DTMF sequence to start or stop Monitor on a call
DTMF sequence to start or stop MixMonitor on a call